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Time: 16:37


Once again, not a great deal to show but decided to do more background work for what is to come later. Allowing objects to drop other objects. In this case when the grass and flowers are destroyed they drop little fragments. Later this will be used so different things can drop powerups, money or items. Also done a little more sprite work. Some you can see, other involves a bit of a redesign that might come later....




Time: 23:38


Another late update, not gotten as far as I'd hoped but been focusing on various other things behind the scenes. Added the ability to attack, too me a while to make an animation I was semi happy with, again not really an artist here. Added some grass that can be destroyed and leaves a little bit behind as well a hit effect to the signpost (for now) as an example of a hit effect.




  • Writer: Toby the Cat
    Toby the Cat
  • Mar 23, 2024

Time: 18:49


Late update, but bit of a nightmare getting this dialogue system going. Allot of effort with little to really show off really, but all this will help allot later. Still might review some other ways of doing this going forward. Don't really see chatting being a major part of my game honestly but it's still nice to have. Been a day where you realise how import spelling and naming is really important, wrote "responce" in one area instead of "response" which broke absolutely everything and took forever to find.


edit: This is back when I thinking of getting a webpage for myself and deciding on a the first of many different names for myself.




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