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Enter the Flying Slime

  • Writer: Toby the Cat
    Toby the Cat
  • Apr 15, 2024
  • 1 min read

Time: 20:20


Hit by a bit of an energy drain moment today but managed to get a bit done. A fair bit of cosmetic stuff, redone some background code, put some bit's in place for future tweaking. Cosmetic stuff includes animated grass, although I usually prefer animations not to be perfectly synced I though it made sense for the grass. The soil has been given a dithered (that the right word?) effect. Also redone the bricking effect of the house so it looks a bit less tiled.

Bonus surprise is a new enemy, the "flying slime" as opposed to the none flying variety. Might be (lol, wait for it) hard to consider this guy started out as a bee (see). Didn't really feel that fitted in with the sorts of enemies I had. I still might bring back the bee but as a very small more of a pest enemy than a real one. Back to the "flying slime" these are dangerous because they are unfazed passing over water, unlike the player and slimes currently are...



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