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I Think You Dropped Something

  • Writer: Toby the Cat
    Toby the Cat
  • Apr 17, 2024
  • 1 min read

Time: 15:19


Todays work involves the start of the system for item drops, currently have coins that drop ( these currently do nothing upon collection ) and hearts that drop ( not the final code on these but have set them to heal the player upto full health ). There is more tweaking to be done with the code but this gives an idea of how things will work. Later on other items will be dropped as well such as ammo.


Time: 19:07


Second update of the day, the most obvious being bombs have appeared, the explosion still needs animating, having a bit of trouble with that currently but the current sprite works. The pulsing effect turned out better than I expected for a first try on the bomb. The second update is a small improvement to the throwing system. No longer can thrown items be caught mid-air and rethrown (allowing the player to throw them further and further out of bounds). I'm currently playing with the area around the player where they can grab things, hence the black square around the player currently.




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